- a) An ability to apply knowledge of mathematics, science. (Usage)
- b) An ability to design and conduct experiments, as well as to analyze and interpret data. (Usage)
- i) An ability to use the techniques, skills, and modern computing tools necessary for computing practice. (Usage)
- j) Apply the mathematical basis, principles of algorithms and the theory of Computer Science in the modeling and design of computational systems in such a way as to demonstrate understanding of the equilibrium points involved in the chosen option. (Usage)
Generado por Ernesto Cuadros-Vargas , Sociedad Peruana de Computación-Peru, basado en el modelo de la Computing Curricula de IEEE-CS/ACM